Islamic learning for kids 4 to 12
Your child watches a short story with Noor, answers Noor's quiz, then plays a game as their very own Ilmling. Every question is something they just learned.
Founding families get early access and a founding-family price. No spam, ever. Privacy
How a lesson works
About 10 minutes a lesson, and you choose the daily limit. Learning comes first; the game is how it sticks.
A short story with Noor the lantern teaches one or two ideas.

Three quick questions, read aloud. Older kids type their answers to prove real recall.

A game built from that lesson. Each idea must be answered right twice.

Stars, gems and progress on the map. Missed ideas come back later in a different game.
Six games
Each lesson picks a game so it never gets old. Kids play as themselves, in worlds that change as they go.

Run and jump across the lava, then land on the right answer.

Swipe between lanes and run through the right lantern.

Stand under the right falling star on a night meadow.

Tap the right balloon before it floats into the sky.

Lead your camel caravan to the right oasis lantern.

Put steps like wudu in order to build a bridge, then cross it.
Your own Ilmling
On day one, your child makes their Ilmling. Lessons earn gems, and gems unlock new clothes in their closet.
What they learn
Drift, a sleepy sand cloud, has dimmed the Lantern Lands. Every region your child learns relights a great lantern.
Iqra Quest
51.7%
Ilmlings teaches them ten at a time. As your child learns, the words light up in real surahs, so recitation starts to carry meaning.
Tap a glowing word to see its meaning.
Al-Fatiha. Gold words are among the 300 a child learns in Iqra Quest. Quran text from the Tanzil Project.
Built for parents
Designed with scholars and teachers, with the controls you would want.
For Islamic schools and weekend schools
We are choosing a small group of pilot schools for early 2027.
Ask about a pilotQuestions
Ages 4 to 12, in three tracks: 4 to 6 (questions read aloud, two choices, easier games), 7 to 9, and 10 to 12 (typed answers and faster games).
No. Ilmlings uses voices, sound effects and nature sounds only: wind in the desert, birds in the garden, a flowing river.
Every lesson is reviewed by scholars before release. Quran recitation is by a real reciter, never generated by AI. The Prophets are never drawn.
It teaches what mainstream schools agree on and shows accepted variations with respect. In setup you can choose Hanafi, Shafi'i, Maliki, Hanbali or General, and the prayer lessons show your choice first.
Noor explains the right answer, and the idea comes back later in a different game. Ideas that are still tricky show up in your parent area so you can help.
It runs in the web browser on iPads, tablets and computers. Older devices get a simpler version automatically. iPhone and Android apps follow.
Founding-family early access opens in December 2026, with the full launch planned for Ramadan 2027. Founding families lock in a founding-family price, shared before launch.
It is built to make learning a daily habit, not to keep children on screens. You set a daily limit for each child, and when time is up the game ends kindly. There are no ads and nothing to buy inside the game.
Join the founding families. You get early access, a founding-family price, and a say in what we build next.